Shift is another useful power when you want to explore, although for the most part you can reach most places with the double jump. They're great from the start but upgraded they get better - upgrades for Aether will let you stay invisible forever when you stand still, for example, while Nexus can unlock an upgrade where enemies can 'infect' others with their connection. Aether, on the other hand, renders you more or less invisible, letting you sneak through areas and avoid triggering turrets, cameras and trip mines. It's also great if you get overwhelmed as, again, it lets you get rid of everyone by killing a single person. Use it well and you can clear entire areas with a single shot. Nexus lets you link enemies together so that killing one, kills them all (basically Domino from Dishonored). Nearly all the powers you can unlock are great fun, but you can only carry two, and Nexus and Aether will be your main work horses to get you through nearly all the game.
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